Hey everyone,

As the current OPPrison & OPFactions revamps are under way, myself and @Axsasel figured it'd be best to turn on the old OPPrison server temporarily, at least until the revamps are complete. Our idea behind this is to give you all something to play on for the time being.

With that being said, OPPrison is now back on the network.

As always, if you have any questions, please post them below.
Hey everyone,
After popular demand from the players we have added the werewolves plugin back to RPG! The plugin
should be fully working, however, if you do find any bugs or problems please alert a staff member.
For those of you who are new to werewolves, you can find a link to the tutorial below.

If you know there is going to be a full moon and you are a werewolf, do not transform with the spell inventory open. There is a chance you will lose your wand. If you also have an item in your off-hand slot, make sure you place that item in your main inventory.
If you have any questions, please reply to this thread.
Hey everyone,

The new hub has been released! This new hub looks a lot better than our previous one, and should be better for long term usage. Additionally, we've added NPCs instead of portals to connect to each gamemode; however, you can still use the compass if you like.

Pictures
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LIFT
[A very simple elevator plugin]


[​IMG]
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Usage:
  • Create the bottom floor with iron blocks. An elevator can be as small as 1 block or as big as 15 blocks in any shape. Smaller areas will have less lag. Make sure the lift iron blocks don't touch any other iron in the building -- the plugin doesn't know the difference!
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  • Next create the floor's control panel. On a wall place the following blocks. The signs and buttons must be "over" one of the iron base blocks.
[​IMG] - Required sign, leave blank for now
[​IMG] - Button
[​IMG] - Optional sign with floor name on the second line
[​IMG] - Iron floor block you just placed.
[​IMG]
...
Hey guys,

Over the past week or so, you may have noticed that the OPPrison and OPFactions servers have been missing from the gamemode menu. In short, we're working a huge revamp from the ground up with never before seen features. This post is short, but it's mainly to just tell you that we aren't removing those two gamemodes from the network.

If you have any questions or concerns, feel free to reply below!
Hey everyone,

Edit: I've turned off the bending server until the release at 2:00 PM EST tomorrow (Saturday).

A new age of Flame is upon us; bending 4.0. This reset has been in the works for months now, with the entire Flame Network build team working on the astonishing spawn, which is displayed below. We've redone quite a bit of the bending server to bring you the best content possible. Reset date: June 17th at 2:00 PM EST.

Official countdown: http://itsalmo.st/#flamenetworkbendingv4

New features:

  • Custom world generation (picture album below)
  • New arena (pictures are below)
  • Clocks at spawn change according to the world time
  • Elevators
  • The donation store has been redone
  • Hover over player's names in chat to overlook their key stats[​IMG]
  • New bending moves (AirBall, MetalLock, RainCloud, SafeLanding)
  • New crates
  • Complete economy revamp
  • Cumulative voting rewards
  • Vaults (/pv)
  • New chat format
  • New player shops (/warp playershops)
As with every reset, the following will be wiped from the map:
  • Inventories
  • Experience
  • Enderchests
  • Money
  • World
  • mcMMO
  • Bending presets & binds
The following will NOT be reset:
  • Donor ranks
  • Donor perks (chat color, gadgets, wings, etc)
Pictures:
As always, if you have any questions, please comment below!
SIGN UP FOR THE EARTH TOURNAMENT BY CLICKING HERE
(16 SPOTS MAX)

The Earth Bending tournament has been scheduled for the first Saturday of June (June 3rd) at 3 PM EST. There are a maximum of 16 spots for the tournament so make sure to sign up quickly. Depending on the circumstances, if you don't show up in time for your fight you will be disqualified. See you Saturday!
Hey guys,

With help from @TheDoot, the max prestige has been increased to 250! Additionally, we've implemented a new pvp map built by @Axsasel, which can be viewed below.

[​IMG]
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As always, if you have any questions or concerns, please post below!
ENTER THE WATERBENDING TOURNAMENT HERE
It's time for another bending tournament, this time the Water benders get to shine! The tournament has a limit of 16 participants and will be hosted on Saturday (May 20th) at 3 PM EST (8 PM GMT). If you do not show up for the tournament after signing up, you will be replaced by someone that signed up after the participant limit had been reached. Sign up quickly to get your spot! See you Saturday! (Water bending 1v1 arena in progress)
Hey guys,

OPPrison Awakened, the reset you've all been waiting for. It's no secret that our current OPPrison has several issues, which we aim to fix in this reset. The kits are reverted to how they used to be, along with some cool new features that we're introducing, which are displayed below. Reset date: Saturday, May 13th at 2:00 PM EST. Additionally, donator ranks can be reclaimed by doing /reclaim <rank>, when OPPrison Awakened launches.

New features:
  • Prestige Crates
  • Completely revamped and new crates
  • Free world
  • Larger plots (64x64)
  • Custom enchants removed
  • New 1.9+ blocks and features. Please note that the PVP, regeneration, and golden/god apples are 1.8 style, no matter if you're in 1.11, 1.10, 1.9, or 1.8
  • Gangs have been fixed
Of course, as with any reset, everything besides donator ranks and donator perks will be wiped. The data that will be wiped includes:
  • Inventories
  • XP
  • Money
  • Kits
  • Tokens
  • Vaults
  • Enderchests
  • Multipliers